rollenspiel:shadowrun:leverage_hack:talents
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rollenspiel:shadowrun:leverage_hack:talents [2012/07/23 21:30] – [Hitter Talents] stefanohrmann | rollenspiel:shadowrun:leverage_hack:talents [2012/07/23 21:33] (aktuell) – [Open Talents] stefanohrmann | ||
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Zeile 241: | Zeile 241: | ||
Here’s a list of example Mastermind Talents. You can use them as-is or as inspiration for others. For guidelines on creating your own, see “Constructing Your Own Talents” on page 43. | Here’s a list of example Mastermind Talents. You can use them as-is or as inspiration for others. For guidelines on creating your own, see “Constructing Your Own Talents” on page 43. | ||
- | Archangel | + | ==== Archangel |
- | ,,,,,,,,, | + | |
You keep tabs on the activity of the Crew, and like an unseen guardian angel you make sure people who need a hand get one. | You keep tabs on the activity of the Crew, and like an unseen guardian angel you make sure people who need a hand get one. | ||
Zeile 252: | Zeile 251: | ||
**Effect:** Any Crewmember you’re in contact with (including yourself) can spend Plot Points to give a die to any other member of the Crew you’re in contact with (also including yourself). | **Effect:** Any Crewmember you’re in contact with (including yourself) can spend Plot Points to give a die to any other member of the Crew you’re in contact with (also including yourself). | ||
- | Master Plan | + | ==== Master Plan ==== |
- | ,,,,,,,,,,, | + | |
Unexpected problem? Think you didn’t plan for that? Think again. | Unexpected problem? Think you didn’t plan for that? Think again. | ||
Zeile 263: | Zeile 261: | ||
**Effect:** For each Opportunity the Fixer gives you, you may turn a 1 of your own into a 2. | **Effect:** For each Opportunity the Fixer gives you, you may turn a 1 of your own into a 2. | ||
- | Sea of Calm | + | ==== Sea of Calm ==== |
- | ,,,,,,,,,,, | + | |
When everything goes to hell, that’s when you step up and pull the team together. | When everything goes to hell, that’s when you step up and pull the team together. | ||
Zeile 274: | Zeile 271: | ||
**Effect:** The next Crewmember (that you’re in contact with) to make a roll may add your : | **Effect:** The next Crewmember (that you’re in contact with) to make a roll may add your : | ||
- | Stay On Target | + | ==== Stay On Target |
- | ,,,,,,,,,,,,,, | + | |
You encourage your Crew to ignore distractions and keep their goal in mind. | You encourage your Crew to ignore distractions and keep their goal in mind. | ||
Zeile 285: | Zeile 281: | ||
**Effect:** You nullify that Complication, | **Effect:** You nullify that Complication, | ||
- | The Bigger They Are | + | ==== The Bigger They Are ==== |
- | ,,,,,,,,,,,,,,,,,,, | + | |
Your favorite technique for getting things done is to get the Mark to do himself in, using his own strengths against him. | Your favorite technique for getting things done is to get the Mark to do himself in, using his own strengths against him. | ||
Zeile 300: | Zeile 295: | ||
Here’s a list of example Thief Talents. You can use them as-is or as inspiration for others. For guidelines on creating your own, see “Constructing Your Own Talents” on page 43. | Here’s a list of example Thief Talents. You can use them as-is or as inspiration for others. For guidelines on creating your own, see “Constructing Your Own Talents” on page 43. | ||
- | Aerialist | + | ==== Aerialist |
- | ,,,,,,,,, | + | |
You can work several stories above anything you can easily stand on without breaking a sweat. | You can work several stories above anything you can easily stand on without breaking a sweat. | ||
Zeile 311: | Zeile 305: | ||
**Effect:** Add a d8 to any roll made under such circumstances. Also, spending a Plot Point nullifies Locationbased Traits related to being up high, swinging from a rope, etc., that work against you for the duration of the scene. | **Effect:** Add a d8 to any roll made under such circumstances. Also, spending a Plot Point nullifies Locationbased Traits related to being up high, swinging from a rope, etc., that work against you for the duration of the scene. | ||
- | Perfect Timing | + | ==== Perfect Timing |
- | ,,,,,,,,,,,,,, | + | |
Folks set their watches to you. | Folks set their watches to you. | ||
Zeile 322: | Zeile 315: | ||
**Effect:** Gain an extra d8 to your roll. Oh, and you never need a watch to know what time it is. | **Effect:** Gain an extra d8 to your roll. Oh, and you never need a watch to know what time it is. | ||
- | Pickpocket | + | ==== Pickpocket |
- | ,,,,,,,,,, | + | |
No wallet, keycard, or mobile phone is safe from you. | No wallet, keycard, or mobile phone is safe from you. | ||
Zeile 333: | Zeile 325: | ||
**Effect:** Add a d8 to your roll. | **Effect:** Add a d8 to your roll. | ||
- | Safecracker | + | ==== Safecracker |
- | ,,,,,,,,,,, | + | |
You’re aces at opening locks and cracking safes. | You’re aces at opening locks and cracking safes. | ||
Zeile 344: | Zeile 335: | ||
**Effect:** You gain an extra d8 on the roll. | **Effect:** You gain an extra d8 on the roll. | ||
- | Silent Entry | + | ==== Silent Entry ==== |
- | ,,,,,,,,,,,, | + | |
Whether it’s because you’re a contortionist, | Whether it’s because you’re a contortionist, | ||
Zeile 355: | Zeile 345: | ||
**Effect:** Turn every d4 in your pool into a d6, for this roll only. For each Opportunity the Fixer gives you, convert a 1 in your own roll into a 2. | **Effect:** Turn every d4 in your pool into a d6, for this roll only. For each Opportunity the Fixer gives you, convert a 1 in your own roll into a 2. | ||
- | Steady Hands | + | ==== Steady Hands ==== |
- | ,,,,,,,,,,,, | + | |
Unexpected trouble doesn’t rattle you. | Unexpected trouble doesn’t rattle you. | ||
Zeile 370: | Zeile 359: | ||
Here’s a list of example Open Talents that are not affiliated with any particular Role. You can use them asis or as inspiration for others. For guidelines on creating your own, see “Constructing Your Own Talents” on page 43. | Here’s a list of example Open Talents that are not affiliated with any particular Role. You can use them asis or as inspiration for others. For guidelines on creating your own, see “Constructing Your Own Talents” on page 43. | ||
- | Chewing the Scenery | + | ==== Chewing the Scenery |
- | ,,,,,,,,,,,,,,,,,,, | + | |
**Role:** Any | **Role:** Any | ||
Zeile 379: | Zeile 367: | ||
**Effect:** You may add your primary Role die to your roll. | **Effect:** You may add your primary Role die to your roll. | ||
- | Hawkeye | + | ==== Hawkeye |
- | ,,,,,,, | + | |
You have the eyes of a hawk and the ears of a fox. | You have the eyes of a hawk and the ears of a fox. | ||
Zeile 390: | Zeile 377: | ||
**Effect:** Gain an extra d8 to your roll. Spend a Plot Point to make it a d10. | **Effect:** Gain an extra d8 to your roll. Spend a Plot Point to make it a d10. | ||
- | I Just Work Here | + | ==== I Just Work Here ==== |
- | ,,,,,,,,,,,,,,,, | + | |
You’re good at pretending to be a faceless worker bee, deflecting attention from yourself. | You’re good at pretending to be a faceless worker bee, deflecting attention from yourself. | ||
Zeile 401: | Zeile 387: | ||
**Effect:** If you later need to pose as someone else or try a Face Action, the Mark (or anybody connected to him) won’t remember your face. If, in the original scene, something happened to remove your veil of anonymity (you’re introduced to him, you noisily spill a tray of drinks, or you, I dunno, stab him with a fork) then all bets are off. | **Effect:** If you later need to pose as someone else or try a Face Action, the Mark (or anybody connected to him) won’t remember your face. If, in the original scene, something happened to remove your veil of anonymity (you’re introduced to him, you noisily spill a tray of drinks, or you, I dunno, stab him with a fork) then all bets are off. | ||
- | Johnny (or Jenny) On-The-Spot | + | ==== Johnny (or Jenny) On-The-Spot |
- | ,,,,,,,,,,,,,,,,,,,,,,,,,,,,, | + | |
You have a knack for being where you need to be, and bringing your A-game when you get there. | You have a knack for being where you need to be, and bringing your A-game when you get there. | ||
Zeile 412: | Zeile 397: | ||
**Effect:** You can place yourself in any scene that didn’t already have you there, and you give an extra d6 to the next roll that you or your Crew makes in that scene. You can’t activate this Talent if you’re heavily engaged elsewhere. | **Effect:** You can place yourself in any scene that didn’t already have you there, and you give an extra d6 to the next roll that you or your Crew makes in that scene. You can’t activate this Talent if you’re heavily engaged elsewhere. | ||
- | Opportunist | + | ==== Opportunist |
- | ,,,,,,,,,,, | + | |
**Role:** Any | **Role:** Any | ||
Zeile 420: | Zeile 404: | ||
**Effect:** When the Fixer gives you an Opportunity, | **Effect:** When the Fixer gives you an Opportunity, | ||
- | |||
===== Constructing Your Own Talents ===== | ===== Constructing Your Own Talents ===== |
rollenspiel/shadowrun/leverage_hack/talents.1343071852.txt.gz · Zuletzt geändert: 2012/07/23 21:30 von stefanohrmann